Each of these short clips demonstrates the process I often take my designs through. These are all from a personal ongoing IP. Checking how design occupies space within a camera and trying various lenses available can guide how best to steer the design to serve the story. Exploring moments, albeit in a previz fashion, can inform the design going froward.
All of these were rendered realtime in blender with basic textures focusing on composition, mood and cinematography.
Some also cover process and give a view into how I like to work.