The final stage – poor little guy.
*Same : cropped closer.
As the machine came closer to “oh” I really wanted to portray the David and Goliath principle multiplied by a large number – then add steroids to it. Scale. I sketched various forms in zbrush. Textured/lit/rendered in zbrush. Then painted in photoshop. Again – fun times. Good people. Makes a project fun to work on.
So after a few concept sketches and rough models in zbrush this was put together. I had a short turnaround on this sequence and had to put ideas out quickly for the gorg machine that would eat the earth. Having met with the director and the team a few days were spent putting together ideas for what I thought might work and show them for inspection. Tim was sold. Mission accomplished. Probably some of the faster work I have done in quite a while. Fun. Destruction is always fun.
Adjusted the gallery site with some code etc …….. seems to work better?
It now loads on a phone or a tablet with a super simple interface – sorta 1995 looking , but hey…..it works. I’ll get something better at some point.
Anyway – look at it on a bigger screen if you can. I had wide screens in mind when I put it together.
Sketches from part two soon – some are on instagram already others I’ll post soon enough.
Here’s one you’ve probably seen already, if you have not ….head over and take a look. Link on the top – Soft days.